Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These are 'adult' contraptions, and as such, somewhat larger. However, they do not loose the mobility of their earlier years. These bizarre animals use their sticklike arms to bludgeon their foes to death, and their mercilessness is feared by all.
Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | Contraption |
---|---|
Advances to: | Automaton |
Cost: | 12 |
HP: | 30 |
Movement: | 7 |
XP: | 44 |
Level: | 1 |
Alignment: | neutral |
ID | Clockwork Golem |
Abilities: | skirmisher |
slam impact | 6 - 3 melee |
Resistances: | |
---|---|
blade | 40% |
pierce | 60% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 40% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Coastal Reef | - | 100% |
Deep Water | 3 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 2 | 20% |
Hills | 1 | 50% |
Impassable | 100 | 100% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 20% |
Shallow Water | 2 | 30% |
Swamp | 2 | 30% |
Unwalkable | 100 | 60% |